Inside this new mysterious room they find that they have encountered it before. It is the same room which was trapped and almost took off Ghost Slinger’s arm in the last episode. Once inside entering through the secret entrance behind a statue an illusory message plays. Who left this message? You’ll have to listen in and find out.

“Don’t smack the lizard.”

Ghost Slinger after smacking the lizard statue

Continuing on our heroes find a new and mysterious room full of tiny creatures shouting “Ghost Slinger, Ghost Slinger, Ghost Slinger, Ghost Slinger.” That can’t be good right?

Merlin Journal: These paths seem to wind on forever and we have found them to be full of traps and illusions. Danger lies around every corner. To top things our party seems to be suffering from the ill effects of the Shadowfell already. Ghost Slinger seems to be taking it the worst.
Behind the DM Screen: This is how far the party has progressed on the Dungeon Map. They have made it into room 3.