EP10.5 – Dreams of the Feywild

This week our hero’s aren’t all here. Merlin is away which is convenient because Ghost Slinger and Asharis get transported through their dreams into the Feywild by a shining unicorn. He takes them on a quick tour of the land of Fey. What could go wrong?

EP9 – Shopping and Goblin Hunting

Our heroes find out how they feel about what they learned from their meeting with Lord Wight. They decide that helping the people in the city is the right thing to do, but before they can head out to take on the task they are going to need some supplies. 

EP8 – Orvil and Lord Wight

Our heroes have had enough fun wandering around underground so when they find their way into a wine cellar they decide to climb up a ladder into Cask Hall Tavern. Above ground again the party heads for Wight Manor. Time to see what’s up with this Lord Wight. Hint: He’s not what they expect. 

EP6 – Chantea Catacombs

The party has made their way to Wight. They found out that Magics need to be approved to be used, but they got a good night sleep at the Stone Haven Inn so what will they do with the day ahead. Why not explore a creepy church to an unknown deity. 

Zambies!

Groans fill the air and suddenly you see them shambling around the corner. Zombies are crawling out of their graves! So it turns out Dargon likes the spookey bois. Zombies, Skeletons and Ghosties are some of his favorite models to paint. They’ve come in handy for Dungeons and Dragons a few times now. 

EP5 – Vision on the Road

As our heroes journey on the old road to Wight they run into another group of travelers headed to Brentwood and something unusual happens to our good friend Asharis. Merlin and Ghost Slinger aren’t sure what to make of it.