EP16 – Back to Brentwood

Still somewhat confused by what’s going on that’s causing the animals of the woods to be aggressive, the party finishes their journey to Brentwood where they are planning to grab supplies and head out on a far more difficult trip to Scale Ridge. But maybe they have a new ally for the trip.

EP15 – Blink Dogs

After being run out of Wight our heroes are on the road again with little sleep under their belts and a long way to Brentwood. It will take them a couple of days travel to get back to the safety Brentwood. They keep a eye on the road behind them as they move, hoping to Continue Reading

EP14 – No Sleep Tonight

In Wight every night carries with it a certain sense of unease but tonight is different. The gang is just starting to realize something is really amiss when a knock comes at the door. Who could that be?

Ep 13 – Dangerous Reward

A longer episode this time. Our heroes are headed to Wight to get their promised reward for disposing of the Boss Goblin. But what’s this… Merlin receives an arcane message? Some unknown person is in danger. Evil in Wight. Danger could be around any corner. Sounds to me like a quest is about to begin, Continue Reading

EP12 – When Adventurers Attack

Our hearty adventurers head out into the foothills of the Itso mountains in search of the Boss Goblin who is terrorizing the town of Wight. Then the record skips as the recording software dropped a beat. Next thing we know the party is in some Goblin caves doing what adventurers do best. Zagzam and a Continue Reading

EP9 – Shopping and Goblin Hunting

Our heroes find out how they feel about what they learned from their meeting with Lord Wight. They decide that helping the people in the city is the right thing to do, but before they can head out to take on the task they are going to need some supplies. 

EP8 – Orvil and Lord Wight

Our heroes have had enough fun wandering around underground so when they find their way into a wine cellar they decide to climb up a ladder into Cask Hall Tavern. Above ground again the party heads for Wight Manor. Time to see what’s up with this Lord Wight. Hint: He’s not what they expect. 

EP6 – Chantea Catacombs

The party has made their way to Wight. They found out that Magics need to be approved to be used, but they got a good night sleep at the Stone Haven Inn so what will they do with the day ahead. Why not explore a creepy church to an unknown deity. 

EP5 – Vision on the Road

As our heroes journey on the old road to Wight they run into another group of travelers headed to Brentwood and something unusual happens to our good friend Asharis. Merlin and Ghost Slinger aren’t sure what to make of it.